KHR-GL46.explicit_uniform_location.subroutine-index-all-stages
KHR-GL46.explicit_uniform_location.subroutine-index-mix-implicit
KHR-GL46.explicit_uniform_location.subroutine-index-non-continuous
KHR-GL46.explicit_uniform_location.subroutine-index-nondecimal
KHR-GL46.explicit_uniform_location.subroutine-loc
KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test
KHR-GL46.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader
KHR-GL46.layout_location.image_2d_array
KHR-GL46.layout_location.image_cube
KHR-GL46.layout_location.usampler_3d
KHR-GL46.multi_bind.dispatch_bind_image_textures
KHR-GL46.packed_pixels.varied_rectangle.r32i
KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries
KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsAdditionSubstractionTestCase
KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsBitwiseTestCase
KHR-GL46.shader_storage_buffer_object.advanced-switchPrograms-cs
KHR-GL46.sparse_buffer_tests.BufferStorageTest
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_2d_array_rgba16
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_cube_map_r8i
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_rectangle_rg16i
KHR-GL46.spirv_extensions.spirv_extensions_queries
KHR-GL46.texture_buffer.texture_buffer_operations_ssbo_writes
KHR-GL46.texture_gather.offset-gather-int-2darray
KHR-GL46.texture_gather.offsets-gather-float-2d
KHR-GL46.texture_gather.offsets-gather-int-2drect
KHR-GL46.texture_gather.plain-gather-depth-2darray
KHR-GL46.texture_gather.plain-gather-depth-cube-array
KHR-GL46.texture_gather.plain-gather-float-2d-rg
KHR-GL46.texture_gather.plain-gather-uint-2drect
KHR-GL46.texture_gather.plain-gather-unorm-2darray
KHR-GL46.texture_gather.plain-gather-unorm-cube-array
KHR-GL46.texture_gather.swizzle

dEQP-GLES2.functional.shaders.random.swizzle.vertex.43
dEQP-GLES3.functional.fbo.multiview.samples_1
dEQP-GLES3.functional.fbo.multiview.samples_2
dEQP-GLES3.functional.fbo.multiview.samples_4
dEQP-GLES3.functional.texture.filtering.cube.combinations.linear_linear_mirror_mirror
dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.greater_depth_component32f
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture3d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture3d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_.*
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_1
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.fragment.usampler2darray
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_32_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_32_invocations
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.8x8x6_nearest

object namespace pollution@framebuffer with glgetteximage
spec@!opengl 1.0@rasterpos
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
spec@!opengl 1.1@max-texture-size
spec@!opengl 1.1@ppgtt_memory_alignment
spec@arb_compute_shader@zero-dispatch-size
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
spec@arb_instanced_arrays@arb_instanced_arrays-instanced_arrays-vbo
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-comp
spec@arb_program_interface_query@arb_program_interface_query-resource-query
spec@arb_shader_atomic_counters@semantics
spec@arb_shader_image_load_store@shader-mem-barrier
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative
spec@arb_tessellation_shader@execution@built-in-functions@tcs-sign-vec3
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB9_E5
spec@arb_timer_query@timestamp-get
spec@ext_framebuffer_object@fbo-depth-sample-compare
spec@ext_texture_lod_bias@lodbias
spec@ext_texture_srgb@texwrap formats
spec@ext_texture_srgb@texwrap formats bordercolor
spec@glsl-1.10@execution@built-in-functions@vs-equal-vec2-vec2
spec@glsl-1.50@execution@built-in-functions@gs-greaterthan-uvec3-uvec3
spec@glsl-1.50@execution@geometry@point-size-out
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs

# Marked as flake because it passes with ESO but crashes with pipelines.
spec@arb_tessellation_shader@arb_tessellation_shader-tes-gs-max-output -small -scan 1 50

# ERROR - dEQP error: malloc(): unaligned tcache chunk detected
KHR-GL46.explicit_uniform_location.subroutine-index-loc
KHR-GL46.explicit_uniform_location.subroutine-index-multiple-uniforms
KHR-GL46.explicit_uniform_location.subroutine-loc-all-stages
KHR-GL46.explicit_uniform_location.subroutine-loc-arrays
KHR-GL46.explicit_uniform_location.subroutine-loc-arrays-mix
KHR-GL46.explicit_uniform_location.subroutine-loc-nondecimal
KHR-GL46.explicit_uniform_location.uniform-loc
KHR-GL46.explicit_uniform_location.uniform-loc-arrays-of-arrays
KHR-GL46.explicit_uniform_location.uniform-loc-arrays-spaced
KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit2
KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit3
KHR-GL46.explicit_uniform_location.uniform-loc-types-mat
KHR-GL46.explicit_uniform_location.uniform-loc-types-mix
KHR-GL46.explicit_uniform_location.uniform-loc-types-samplers
KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader
KHR-GL46.layout_binding.block_layout_binding_block_ComputeShader
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader
KHR-GL46.layout_location.usampler_2d
KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsExchangeTestCase
KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsMinMaxTestCase
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_1
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_128x128_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_128x128_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_32x32_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_8x8_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_1k_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_128_invocations
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_1k_invocations
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_overwrite

# glcts: ../src/vulkan/runtime/vk_pipeline_cache.c:666: vk_pipeline_cache_destroy: Assertion `cache->object_cache->entries == 0' failed.
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_r11_eac.texture3d_to_cubemap
